I drafted last night at the Canterbury bar, and while I could write about certain people (who on past occasions have also verbally abused children at FNM) throwing hissy fits, I'll write about a situation where I have absolutely no idea what the right play is.
This is Game 1 of a draft match and he's already drawn his card.
Him (W/R, 6 life, 2 cards in hand):
5/4 Highland Barbarian (2/1 and 3 +1/+1 counters), equipped with Blade of the Bloodchief
4/4 Tuktuk Grunts (2/2 with 2 +1/+1 counters)
7 land
Me (G/B, 7 life, 0 cards, on top of deck Kalitas, Bloodchief of Ghet)
2/2 Oran-Rief Survivalist (1/1 with 1 +1/+1 counters)
2/2 Vampire Lacerator
2/2 tapped Timbermaw Larva
3/2 tapped Guul Draz Vampire equipped with Explorer Scope
3 Forests
3 Swamps
1 Piranha Marsh
He attacks with his two guys. How do you block?
Duskmourn: House of Horror
1 week ago
2 comments:
The way that I take your situation, I feel like you lost to Slaughter Cry.
In my opinion, knowing that you have Kalitas, Dreamwrecker of Ghet on top, you are fine single blocking each one, as there are multiple red commons (burst lightning, slaughter cry) that just kill you if you leave one unblocked and an additional white card (Bold Defense) that blow you out if you try to double block a guy to kill one.
There's no way he doesn't have a trick here. If he didn't have one, he wouldn't have attacked for fear of death on the crackback, as he's not completely dead if you attack with everything.
On your turn, I would probably not attack and then play Kalitas to get ready to block with your other guys the next turn if he tries to attack again.
If you untap with Kalitas in play, congratulations, you've won.
Maybe this is me being conservative, as there are commons that deal with Kalitas (Magma Rift and Journey to Nowhere) but if he has these, it would be hard to think that he wouldn't play that during his second main phase as he's dead on board at that point. He's much more likely to have a reactive spell like Arrow Volley Trap or Bold Defense when you block.
After thinking it through, I think Alex is probably right. Since you have the 3/2 intimidate guy out and Kalitas on top, he needs 2 kill spells over his next two turns (minimum) to live, realistically.
I disagree with Alex on one thing though, you should assuredly attack with your 3/2 fear next turn because that forces him to deal with both Kalitas and the 3/2 or just die. If his other guy was equipped (ie both of them would be able to attack into Kalitas if you double chump) then this would change, obv.
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