Thursday, June 18, 2009

ACR Draft #8 - Esper

(The weird number is for my own bookkeeping: I'm keeping my own log of every draft I do now.)

So I figured out how I want to do replays and commentary. Here are the games, please leave comments! (But be gentle, it's the first time the Intarweb has heard my voice.)

Round 1: Game 1, Game 2, Game 3
Round 2: Game 1, Game 2
Round 3: Game 1 (MIA), Game 2, Game 3

I can't find the draft record either (Where'd they go? I thought it was in C:\Documents and Settings\(me)\Application Data\Wizards of the Coast\Magic Online\3.0, but nothing's been recorded there for months!), so here's the decklist:
1 Court Homunculus
2 Darklit Gargoyle
3 Esper Stormblade
1 Ethercaste Knight
1 Tidehollow Sculler
1 Aven Squire
1 Ethersworn Shieldmage
2 Parasitic Strix
1 Brackwater Elemental
1 Frontline Sage
2 Cloudheath Drake
1 Glassdust Hulk

1 Path to Exile
1 Call to Heel
1 Excommunicate
1 Oblivion Ring
1 Resounding Silence
1 Traumatic Visions

1 Mistvein Borderpost
1 Arcane Sanctum
7 Plains
6 Island
2 Swamp

Relevant Sideboard:
1 Cancel
1 Bone Splinters

One comment: I boarded in Cancel a lot, so maybe I should have played that instead of Excommunicate (the card I boarded out most often).

Monday, June 15, 2009

Incremental Growth Reborn?

So I haven't written anything about my Grand Prix. In short, with the three byes, I went 3-0 then 0-3. In the PTQ I lost my first round, won 7 straight, then lost playing for the Top 8. (I do have some interesting thoughts about playing for the Top 8, though.)

I went to Boise this past weekend and went an abysmal 2-4 with the same deck. I lost to a Five-Color Blood/Control player who Top 8'd and a pretty awful Doran player, and some other gems like a Makeshift Mannequin deck with lots of removal and Shriekmaw (fair enough) and Oona's Prowler and Beacon of Destruction as a win condition (not cool), and then another Naya deck (of course in the hands of a terrible player) with fatties like Blitz Hellion, Spearbreaker Behemoth, and Knight of New Alara, threatening to dome me with Brion Stoutarm and, wait for it, Minion Reflector. FML.

The moral of the story? Play an inherently powerful deck next time! My deck was probably fine against the metagame, but those random decks are actually pretty awful for my deck. The first one generates card advantage off of Makeshift Mannequin vs. my deck's zero card advantage and disruption. The second Naya deck has more fat than I do, so if I don't get a blowout hand, he's going to win most of the time if I go to combat, and his deck has reach with Brion Stoutarm. Especially in a place like Boise, I need to make absolutely sure I can beat random decks off the radar. Faeries and Five-Color do that for sure. I should have made a push to play Faeries.

Anyway, I won't be worried about playtesting Constructed for the next month, so until then there is Limited. I plan on doing more MODO reports on this blog, with draft recaps and also some videos of my replays and DVD-style commentary where I reflect on what I did, instead of the live commentary that is prevalent. I'll also have some more thoughts about my mental game, since I've been thinking a lot about it. It's good to be able to find the right play, but of course the goal is to find it in a timely manner every time.

Saturday, May 30, 2009

Grand Prix Seattle, Day 0

It's Saturday morning and the main event starts in about three hours, but THIS GUY doesn't have to worry about it until Round 4, because I won one of the meat grinder trials Saturday night.

The Life Aquatic with Kyle Boddy

4 Birds of Paradise
4 Noble Hierarch
4 Qasali Pridemage
4 Gaddock Teeg
4 Woolly Thoctar
4 Dauntless Escort
2 Kitchen Finks
4 Wilt-Leaf Liege

4 Naya Charm
4 Path to Exile

4 Forest
2 Plains
2 Ancient Ziggurat
4 Brushland
3 Karplusan Forest
3 Wooded Bastion
2 Fire-Lit Thicket
2 Treetop Village

Sideboard:
3 Guttural Response
3 Aura of Silence
3 Cloudthresher
2 Kitchen Finks
2 Windborn Muse
2 Pollen Lullaby

Wednesday, May 20, 2009

No girls allowed

Zac Hill's Star City Games article was about how Magic players play and act differently when a girl sits across from them in a tournament. So while it is relevant, I'd like to discuss a few issues involving the other chromosome and Magical spells.

Robin is a female Seattle player who is pretty well known among the First Pick Games crowd. She tells me a story about her Round 7 opponent, who is relatively known as well, trying to intimidate her, but justice prevailed and she won the match. Presumably, he thought he could intimidate Robin because she is a girl and presumably would not have the mental toughness to not pay heed to any of that, but it's also not unreasonable that a player might do that to everyone he plays against.

I happen to get paired against this player in the next round, and he's talking about what he played against, and makes a statement like "And then I lost to some girl last round" in a can-you-believe-that tone of voice, at which point I can make a judgment about his intentions in Robin's match. Justice does not prevail in my match, as I mulligan to four in Game 1 (but still make some mistakes) and keep a questionable hand Game 2 and lose.

If he had said "I lost to some scrub", I'd be upset because it was about a friend, but whatever, I'd move on. But the obvious prejudice, after hearing how he acted in the previous match, I found absolutely disgusting and has no place anywhere. If he had made such a statement and it weren't about a friend, I'd still think it's scummy and be a little upset.

While I'm talking about Regionals, I thought it was kind of funny hearing locker room comments about other girls playing in the tournament, when it wasn't exactly a locker room situation since they could be standing behind you watching your match. Maybe that's just me...

Anyway, wanted to jot those down while those encounters were still fresh in my head and there was a relative article out in the Magic article-sphere (was going for a blogosphere-type word). As for playing against them, I try to treat it like a game of MODO (like I'm trying to treat every game) where I don't see faces or even a person. Plus, it would suck to sit down at the Grand Prix across from a girl, start playing loosely because of it, then look at the result slip and say "Oh, YOU'RE Melissa DeTora", down a game and having to win two in a row against a ringer.

Someone took my deck!!!

Okay, not really, but this list made Top 8 down in Portland:

Daniel Lopez
7th Place - Oregon - Portland
4 Ancient Ziggurat
2 Brushland
4 Karplusan Forest
4 Mosswort Bridge
1 Mountain
1 Plains
4 Reflecting Pool

4 Birds of Paradise
4 Boggart Ram-Gang
3 Cliffrunner Behemoth
3 Dauntless Escort
4 Mycoid Shepherd
4 Noble Hierarch
4 Spellbreaker Behemoth
3 Wilt-Leaf Liege
4 Woolly Thoctar

3 Naya Charm
4 Path to Exile

Sideboard:
3 Anathemancer
1 Brion Stoutarm
1 Dauntless Escort
4 Gaddock Teeg
1 Naya Charm
4 Volcanic Fallout
1 Wilt-Leaf Liege

First thing I noticed is that the deck plays twice as few lands as I do... maybe I'm just a big chicken, but 22 lands gives me so many one-landers that I generally send away unless I have 2 Birds that I can cast off of it. I already have to mulligan tons with my list, although I would consider cutting one land for a three-drop.

Then, this deck is just filled with four drops and absolutely devoid of two-drops. In fact, let's look at the mana curve for creatures:

1cc: 8
2cc: 0
3cc: 11
4cc: 14

I do like some of the creatures he did play, like Cliffrunner Behemoth (although my deck will only trigger it's haste off of one guy, where he has a few more). Spellbreaker Behemoth doesn't have a very relevant ability, unless you consider being enormous an ability.

He runs Anathemancer in the side, which he can only cast off of Birds and Ancient Ziggurat. I have problems with running the full set of Ziggurats because it can't cast Path or Naya Charm. I like the idea of Brion Stoutarm to add more reach to the deck, as if Naya Charm weren't enough (against the Fog-ish decks, however...)

Anyway, he probably rode to the top 8 on those Naya Charms, as they are so good when you play creatures like these and they're tapping out to clog the board out every turn. Go go Naya Charm!

Sunday, May 17, 2009

My Regionals

Yesterday was Regionals, and this is the deck that I've been tuning:

4 Birds of Paradise
4 Noble Hierarch
4 Qasali Pridemage
4 Gaddock Teeg
4 Woolly Thoctar
4 Dauntless Escort
2 Kitchen Finks
4 Wilt-Leaf Liege

4 Path to Exile
4 Naya Charm

4 Forest
2 Plains
1 Mountain
2 Treetop Village
2 Ancient Ziggurat
2 Wooded Bastion
2 Karplusan Forest
4 Brushland
3 Fire-Lit Thicket

Sideboard:
3 Guttural Response
3 Windborn Muse
3 Cloudthresher
2 Behemoth Sledge
2 Kitchen Finks
2 Pollen Lullaby

This originally started as an idea of how to use Bloodbraid Elf, but he's not that good unless you can hit for 3 right away and not get chumped by a stupid Spectral Procession token, or worse, trade with a buffed Spectral Procession token.

I modeled it off of the Dark Bant deck, playing Woolly Thoctar instead of Rhox War Monk and Doran. A lot of decks can't deal with a Woolly Thoctar on Turn 2. I also chose to run some of the new GW cards like Qasali Pridemage and Dauntless Escort, and Gaddock Teeg (which shuts off Spectral Procession and Ajani Goldmane among others), and then obviously ran Wilt-Leaf Liege, which is insane.

Naya Charm ended winning so many games against BW Tokens that I ran the full set. Possibly this can go down to 3, as starting with two in hand isn't that great. I also ran 4 Gaddock Teeg in the main because it shuts off Spectral Procession and Ajani Goldmane, and gives you game against Five-Color Control.

I thought a lot about the mana base, trying to figure out how best to hit Woolly Thoctar mana on turn 2 and 3, and how to hit Naya Charm mana by turn 3. Because of Naya Charm, I'm not running the full set of Ancient Ziggurats. Plus, Ziggurat is pretty awkward with the Shadowmoor lands like Wooded Bastion.

The sideboard was a little bit thrown together, and there are changes I'd definitely make. Behemoth Sledge I actually didn't like in the maindeck because it's slow and it's really bad with Ancient Ziggurat when I need to play a threat. I bring it in against Red decks. The 3rd and 4th Kitchen Finks were also kind of just a throw-in, so I'm looking to put something actually good in.

I was hoping to play a lot of Tokens and Red decks, as I thought that's what the metagame was going to be largely comprised of. What ended up showing up was a more spread field, including various Jund flavors, Doran, Five-Color Control, and Faeries. Here was my day:

Round 1 (W) Five-Color Control - Game 1 I hit turn 1 Woolly Thoctar and have double Path. Game 2 he hits Hallowed Burial and takes control. Game 3 I stick Gaddock Teeg with Dauntless Escort backup and he can't do anything.
Round 2 (W) BW Tokens - Two absolute blowout games.

At this point we took a lunch break, and I was feeling pretty confident about the deck since things were going according to plan.

Round 3 (L) BG Rock - Game 1 I get eaten by two Cloudthreshers, I take Game 2 on the back of Naya Charm, and Game 3 I cannot deal with Garruk + double Chameleon Colossus.

After this round, they announce that there will be a delay, as the computer running the tournament ran out of batteries and corrupted the back-up file, and they had to manually reconstruct the tournament from entering the players in to manually pairing and entering three rounds of swiss. James Lee is a good man, and in that two hours we did a Cube draft (outside on the beautiful lawn on a beautiful Seattle day!). Someone needs to teach me how to Cube... I thought I would get out of the funk of losing my first two in a row in what seems like my past five premier-level tournaments.

Round 4 (L) Doran - I found out that Doran > Woolly Thoctar... also similar problems with Chameleon Colossus as the last round. So much for breaking the funk...

Round 5 (L) Five-Color Control - I messed up Game 1 not thinking about getting blown out by Volcanic Fallout (it ended up being a Pyroclasm, a miser's Pyroclasm at that), and throughout the match I kept attacking into Runed Halos for no reason... Joe let me off the hook a few times for being really freaking retarded, and I did hear about it at dinner.
Round 6 (W) - Jund Rock
Round 7 (W) - BW Kitkin - This plays similar to BW Tokens except they have one-drops and Wizened Cenn, so you can get blown out if you don't hit one of your three-drops very early on.
Round 8 (L) - Faeries - I mulled to 4 in Game 1 and still didn't play that well, walking into a Broken Ambitions on the threat that I drew. Game 2 I may have been tilting and kept 4 lands, a Treetop, and 2 Noble Hierarchs and don't draw much gas for the entire game. I'm not sure if this is a poor matchup or not, but I don't want to dedicate too many board slots for it.

So most of the matches I lost I can pin to not playing very well, which is good for my deck since I like it a lot, but bad for me since it means I suck. I would definitely rather play this deck for the Grand Prix than BW Tokens.

The mana's definitely a little weird and I had to pitch a lot of hands because of bad mana. If I add more painlands, however, I take a LOT of pain because of my color-intensive spells like Wilt-Leaf Liege, Naya Charm, and Woolly Thoctar.

While I'm very good against token creature decks that play a lot of dudes, I wasn't very successful against decks that play fat like Doran, Chameleon Colossus, and Cloudthresher. Unfortunately, my colors don't let me play a lot of great removal like Terror, but I do have Condemn, which is very efficient. I'd probably replace two Kitchen Finks in the board for 2 Condemns, just as Path to Exile #5 and #6.

Guttural Response could also become Vexing Shusher or Eyes of the Wizent, but with Guttural Response being just fine and Sanity Grinding lurking, that change probably won't happen. All the other cards in the sideboard are just fine. Pollen Lullaby had to be my favorite card of the day, almost more than Naya Charm.

I'll be running this deck next weekend at First Pick's cash tournament. I would recommend trying the deck against the field, there's nothing like a turn two Woolly Thoctar or blowing people out with a Cryptic Command-like tap-your-team effect from a green deck.

Monday, May 11, 2009

GPT Seattle Event Coverage - Federal Way

26 people showed up in Federal Way to earn some byes for our hometown Grand Prix, and I wrote match reports on my laptop from round 3 onward.

Round 3 - Zaiem Beg vs. Grant Bolanos
Round 4 - Kent Ketter vs. Andrew
Round 5 - Ian Kendall vs. Josh Searl
Quarterfinals - Alex West vs. Blaine Rybacki
Quarterfinals - Zaiem Beg vs. Grant Bolanos, Game 3
Semifinals - Zaiem Beg vs. Alex West (Coming soon, I had to handwrite notes, so it will take more than a few minutes to write a report.)
Finals - Zaiem Beg vs. Kent Ketter

And you know what that means? I did the big 0-2 drop. I was going to play a homebrew Naya deck that I really thought had legs, but I could not finish the deck without Wilt-Leaf Lieges. Needing a deck to play, I was handed a Jund Ramp deck. I played like an absolute donk who doesn't know what his cards do in Round 1, and in Round 2 I lost to GW Tokens to not being confident in the hands to start. I feel like it's the wrong attitude to have but.... meh.